![]() ![]() Emerald can be considered the most advanced of the three versions however it also contains the least documentation of the three and its architecture differs from both Ruby and Fire Red making working with it slightly harder. ![]() ![]() It also improves, in areas, on the implementation of certain features in Ruby. Fire Red has a larger amount of documentation and consequently hacking it is easier. The most notable distinction between the three is the resources available. The three main ROM bases for generation III are Fire Red, Ruby, and Emerald in order of popularity - LG and Sapphire are rarely used for hacks. Generation III (R/S/E + FR/LG) is by far the most popular generation to hack due to the large tool pool and the ease of entry. That said there's great resources over at the Skeetendo forums and we generally know the most about this generation. Generation I (R/B/Y) and II (G/S/C) hacking is 'old skool' at this point in time, and a little more complex than generation III due to the lack of tools. So you've decided you want to make a hack? You need to decide which generation and specifically which game version you want to use. If you don't feel like you have a lot of time to invest in making your own hack, consider joining a team and contributing to a group project. Expect longer if you are doing it solo or you lack the necessary knowledge and are learning as you go along.īig stumbling blocks and time consuming features are using custom tiles, inserting new Pokémon, adding new regions, and creating games with multiple paths. You can expect your hack to take you anywhere from a Summer (for minor trainer teams, sprite changes, or dialogue changes) to three years. Even less games actually ever end up 'finished'. I'd say 10-20% of hacks release a BETA or ALPHA version and maybe 5% make it into a stage where a game is playable. The truth is very few hacks make it to completion. I recommend the XSE scripting tutorials in the sidebar as a starting point. The best way to learn all those bits is to grab a copy of a ROM and dive in to a mapping or scripting tutorial until you think you're ready to move on to the big game. ROM hacking isn't an easy process - unless you have a very specific goal, such as removing a Pokémon or adding a specific item, it's an eclectic process - there are lot of little bits you need to know. I don't claim to be an expert however there have been quite a few questions about starting a ROM hack so I thought I'd share what I know. Read the FAQs before posting your question in the containment sticky.Īwarded for consistent high quality submissionsĪwarded to ROM hackers who have demonstrated proof of concept or provided alpha releases of their hackĪwarded to ROM hackers who have provided beta releases or final versions of their hackĪwarded to ROM hackers who have gone above and beyond the call of duty just making and releasing a hackĪwarded to spriters and concept artists who have produced artwork for ROM hacksĪny other flairs you see have been awarded according to the whims of the mod team.Containment sticky: Questions/suggestion requests and content related to new hack releases are to be contained in a megathread stickied/pinned at the top of the subreddit.Do not ask for ROM hack suggestions without being specific.These are threads where the only content is you showing a team preview, showing a shiny you found/caught, or pixel art not related to any hacks at all, meaning fusions and resprites that are not likely to be put in a hack. No team screenshots, shiny screenshots, or pictures of non-ROM-hack-related sprite art.Criticism and feedback threads are all right, as long as it's a legitimate call for feedback. No posting "idea" threads, where you describe an idea and hope someone takes it and makes your hack for you, or if you have not made any progress starting your hack. ![]() Please contact the moderators if you have any questions. This includes fangames (RPG Maker or similar), Pokémon GO cheats, and general Pokémon/gaming surveys.
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